NodeReplaceBy Method |
Replaces a node in a scene by the given one. Subscriptions that pass through this node will be lost.
Namespace: Godot
public void ReplaceBy( Node node, bool keepData = false )
[Missing <param name="node"/> documentation for "M:Godot.Node.ReplaceBy(Godot.Node,System.Boolean)"]
[Missing <param name="keepData"/> documentation for "M:Godot.Node.ReplaceBy(Godot.Node,System.Boolean)"]