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NodeCanProcess Method

Returns true if the node can process while the scene tree is paused (see PauseMode). Always returns true if the scene tree is not paused, and false if the node is not in the tree.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public bool CanProcess()

Return Value

Type: Boolean

[Missing <returns> documentation for "M:Godot.Node.CanProcess"]

See Also