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NodeSetProcessUnhandledKeyInput Method

Enables unhandled key input processing. Enabled automatically if _UnhandledKeyInput(InputEventKey) is overridden. Any calls to this before _Ready will be ignored.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public void SetProcessUnhandledKeyInput(
	bool enable
)

Parameters

enable
Type: SystemBoolean

[Missing <param name="enable"/> documentation for "M:Godot.Node.SetProcessUnhandledKeyInput(System.Boolean)"]

See Also