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NodeIsPhysicsProcessing Method

Returns true if physics processing is enabled (see SetPhysicsProcess(Boolean)).

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public bool IsPhysicsProcessing()

Return Value

Type: Boolean

[Missing <returns> documentation for "M:Godot.Node.IsPhysicsProcessing"]

See Also