VisualServerSkeletonBoneSetTransform Method |
Sets the Transform for a specific bone of this skeleton.
Namespace: Godot
public static void SkeletonBoneSetTransform( RID skeleton, int bone, Transform transform )
[Missing <param name="skeleton"/> documentation for "M:Godot.VisualServer.SkeletonBoneSetTransform(Godot.RID,System.Int32,Godot.Transform)"]
[Missing <param name="bone"/> documentation for "M:Godot.VisualServer.SkeletonBoneSetTransform(Godot.RID,System.Int32,Godot.Transform)"]
[Missing <param name="transform"/> documentation for "M:Godot.VisualServer.SkeletonBoneSetTransform(Godot.RID,System.Int32,Godot.Transform)"]