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VisualServerSkeletonBoneSetTransform Method

Sets the Transform for a specific bone of this skeleton.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public static void SkeletonBoneSetTransform(
	RID skeleton,
	int bone,
	Transform transform
)

Parameters

skeleton
Type: GodotRID

[Missing <param name="skeleton"/> documentation for "M:Godot.VisualServer.SkeletonBoneSetTransform(Godot.RID,System.Int32,Godot.Transform)"]

bone
Type: SystemInt32

[Missing <param name="bone"/> documentation for "M:Godot.VisualServer.SkeletonBoneSetTransform(Godot.RID,System.Int32,Godot.Transform)"]

transform
Type: GodotTransform

[Missing <param name="transform"/> documentation for "M:Godot.VisualServer.SkeletonBoneSetTransform(Godot.RID,System.Int32,Godot.Transform)"]

See Also