VisualServerLightDirectionalSetBlendSplits Method |
If true, this directional light will blend between shadow map splits resulting in a smoother transition between them. Equivalent to DirectionalShadowBlendSplits.
Namespace: Godot
public static void LightDirectionalSetBlendSplits( RID light, bool enable )
[Missing <param name="light"/> documentation for "M:Godot.VisualServer.LightDirectionalSetBlendSplits(Godot.RID,System.Boolean)"]
[Missing <param name="enable"/> documentation for "M:Godot.VisualServer.LightDirectionalSetBlendSplits(Godot.RID,System.Boolean)"]