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VisualServerCanvasItemAddCircle Method

Adds a circle command to the CanvasItem's draw commands.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public static void CanvasItemAddCircle(
	RID item,
	Vector2 pos,
	float radius,
	Color color
)

Parameters

item
Type: GodotRID

[Missing <param name="item"/> documentation for "M:Godot.VisualServer.CanvasItemAddCircle(Godot.RID,Godot.Vector2,System.Single,Godot.Color)"]

pos
Type: GodotVector2

[Missing <param name="pos"/> documentation for "M:Godot.VisualServer.CanvasItemAddCircle(Godot.RID,Godot.Vector2,System.Single,Godot.Color)"]

radius
Type: SystemSingle

[Missing <param name="radius"/> documentation for "M:Godot.VisualServer.CanvasItemAddCircle(Godot.RID,Godot.Vector2,System.Single,Godot.Color)"]

color
Type: GodotColor

[Missing <param name="color"/> documentation for "M:Godot.VisualServer.CanvasItemAddCircle(Godot.RID,Godot.Vector2,System.Single,Godot.Color)"]

See Also