VisualServerCanvasLightSetItemShadowCullMask Method |
The binary mask used to determine which layers this canvas light's shadows affects. See LightOccluder2D for more information on light masks.
Namespace: Godot
public static void CanvasLightSetItemShadowCullMask( RID light, int mask )
[Missing <param name="light"/> documentation for "M:Godot.VisualServer.CanvasLightSetItemShadowCullMask(Godot.RID,System.Int32)"]
[Missing <param name="mask"/> documentation for "M:Godot.VisualServer.CanvasLightSetItemShadowCullMask(Godot.RID,System.Int32)"]