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VisualServerCanvasLightSetItemShadowCullMask Method

The binary mask used to determine which layers this canvas light's shadows affects. See LightOccluder2D for more information on light masks.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public static void CanvasLightSetItemShadowCullMask(
	RID light,
	int mask
)

Parameters

light
Type: GodotRID

[Missing <param name="light"/> documentation for "M:Godot.VisualServer.CanvasLightSetItemShadowCullMask(Godot.RID,System.Int32)"]

mask
Type: SystemInt32

[Missing <param name="mask"/> documentation for "M:Godot.VisualServer.CanvasLightSetItemShadowCullMask(Godot.RID,System.Int32)"]

See Also