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VisualServerSetBootImage Method

Sets a boot image. The color defines the background color. If scale is true, the image will be scaled to fit the screen size. If use_filter is true, the image will be scaled with linear interpolation. If use_filter is false, the image will be scaled with nearest-neighbor interpolation.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public static void SetBootImage(
	Image image,
	Color color,
	bool scale,
	bool useFilter = true
)

Parameters

image
Type: GodotImage

[Missing <param name="image"/> documentation for "M:Godot.VisualServer.SetBootImage(Godot.Image,Godot.Color,System.Boolean,System.Boolean)"]

color
Type: GodotColor

[Missing <param name="color"/> documentation for "M:Godot.VisualServer.SetBootImage(Godot.Image,Godot.Color,System.Boolean,System.Boolean)"]

scale
Type: SystemBoolean

[Missing <param name="scale"/> documentation for "M:Godot.VisualServer.SetBootImage(Godot.Image,Godot.Color,System.Boolean,System.Boolean)"]

useFilter (Optional)
Type: SystemBoolean

[Missing <param name="useFilter"/> documentation for "M:Godot.VisualServer.SetBootImage(Godot.Image,Godot.Color,System.Boolean,System.Boolean)"]

See Also