VisualServerLightSetCullMask Method |
Sets the cull mask for this Light. Lights only affect objects in the selected layers. Equivalent to LightCullMask.
Namespace: Godot
public static void LightSetCullMask( RID light, uint mask )
[Missing <param name="light"/> documentation for "M:Godot.VisualServer.LightSetCullMask(Godot.RID,System.UInt32)"]
[Missing <param name="mask"/> documentation for "M:Godot.VisualServer.LightSetCullMask(Godot.RID,System.UInt32)"]