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VisualServerLightSetCullMask Method

Sets the cull mask for this Light. Lights only affect objects in the selected layers. Equivalent to LightCullMask.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public static void LightSetCullMask(
	RID light,
	uint mask
)

Parameters

light
Type: GodotRID

[Missing <param name="light"/> documentation for "M:Godot.VisualServer.LightSetCullMask(Godot.RID,System.UInt32)"]

mask
Type: SystemUInt32

[Missing <param name="mask"/> documentation for "M:Godot.VisualServer.LightSetCullMask(Godot.RID,System.UInt32)"]

See Also