VisualServerEnvironmentSetAdjustment Method |
Sets the values to be used with the "Adjustment" post-process effect. See Environment for more details.
Namespace: Godot
public static void EnvironmentSetAdjustment( RID env, bool enable, float brightness, float contrast, float saturation, RID ramp )
[Missing <param name="env"/> documentation for "M:Godot.VisualServer.EnvironmentSetAdjustment(Godot.RID,System.Boolean,System.Single,System.Single,System.Single,Godot.RID)"]
[Missing <param name="enable"/> documentation for "M:Godot.VisualServer.EnvironmentSetAdjustment(Godot.RID,System.Boolean,System.Single,System.Single,System.Single,Godot.RID)"]
[Missing <param name="brightness"/> documentation for "M:Godot.VisualServer.EnvironmentSetAdjustment(Godot.RID,System.Boolean,System.Single,System.Single,System.Single,Godot.RID)"]
[Missing <param name="contrast"/> documentation for "M:Godot.VisualServer.EnvironmentSetAdjustment(Godot.RID,System.Boolean,System.Single,System.Single,System.Single,Godot.RID)"]
[Missing <param name="saturation"/> documentation for "M:Godot.VisualServer.EnvironmentSetAdjustment(Godot.RID,System.Boolean,System.Single,System.Single,System.Single,Godot.RID)"]
[Missing <param name="ramp"/> documentation for "M:Godot.VisualServer.EnvironmentSetAdjustment(Godot.RID,System.Boolean,System.Single,System.Single,System.Single,Godot.RID)"]