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VisualServerTextureGetDepth Method

Returns the depth of the texture.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public static uint TextureGetDepth(
	RID texture
)

Parameters

texture
Type: GodotRID

[Missing <param name="texture"/> documentation for "M:Godot.VisualServer.TextureGetDepth(Godot.RID)"]

Return Value

Type: UInt32

[Missing <returns> documentation for "M:Godot.VisualServer.TextureGetDepth(Godot.RID)"]

See Also