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VisualServerEnvironmentSetCanvasMaxLayer Method

Sets the maximum layer to use if using Canvas background mode.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public static void EnvironmentSetCanvasMaxLayer(
	RID env,
	int maxLayer
)

Parameters

env
Type: GodotRID

[Missing <param name="env"/> documentation for "M:Godot.VisualServer.EnvironmentSetCanvasMaxLayer(Godot.RID,System.Int32)"]

maxLayer
Type: SystemInt32

[Missing <param name="maxLayer"/> documentation for "M:Godot.VisualServer.EnvironmentSetCanvasMaxLayer(Godot.RID,System.Int32)"]

See Also