VisualServerEnvironmentSetCanvasMaxLayer Method |
Sets the maximum layer to use if using Canvas background mode.
Namespace: Godot
public static void EnvironmentSetCanvasMaxLayer( RID env, int maxLayer )
[Missing <param name="env"/> documentation for "M:Godot.VisualServer.EnvironmentSetCanvasMaxLayer(Godot.RID,System.Int32)"]
[Missing <param name="maxLayer"/> documentation for "M:Godot.VisualServer.EnvironmentSetCanvasMaxLayer(Godot.RID,System.Int32)"]