VisualServerLightmapCaptureGetEnergy Method |
Returns the energy multiplier used by the lightmap capture.
Namespace: Godot
public static float LightmapCaptureGetEnergy( RID capture )
[Missing <param name="capture"/> documentation for "M:Godot.VisualServer.LightmapCaptureGetEnergy(Godot.RID)"]
[Missing <returns> documentation for "M:Godot.VisualServer.LightmapCaptureGetEnergy(Godot.RID)"]