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VisualServerGiProbeSetDynamicData Method

Sets the data to be used in the GI probe for lighting calculations. Normally this is created and called internally within the GIProbe node. You should not try to set this yourself.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public static void GiProbeSetDynamicData(
	RID probe,
	int[] data
)

Parameters

probe
Type: GodotRID

[Missing <param name="probe"/> documentation for "M:Godot.VisualServer.GiProbeSetDynamicData(Godot.RID,System.Int32[])"]

data
Type: SystemInt32

[Missing <param name="data"/> documentation for "M:Godot.VisualServer.GiProbeSetDynamicData(Godot.RID,System.Int32[])"]

See Also