VisualServerMultimeshInstanceGetTransform Method |
Returns the Transform of the specified instance.
Namespace: Godot
public static Transform MultimeshInstanceGetTransform( RID multimesh, int index )
[Missing <param name="multimesh"/> documentation for "M:Godot.VisualServer.MultimeshInstanceGetTransform(Godot.RID,System.Int32)"]
[Missing <param name="index"/> documentation for "M:Godot.VisualServer.MultimeshInstanceGetTransform(Godot.RID,System.Int32)"]
[Missing <returns> documentation for "M:Godot.VisualServer.MultimeshInstanceGetTransform(Godot.RID,System.Int32)"]