Click or drag to resize

VisualServerParticlesSetExplosivenessRatio Method

Sets the explosiveness ratio. Equivalent to Explosiveness.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public static void ParticlesSetExplosivenessRatio(
	RID particles,
	float ratio
)

Parameters

particles
Type: GodotRID

[Missing <param name="particles"/> documentation for "M:Godot.VisualServer.ParticlesSetExplosivenessRatio(Godot.RID,System.Single)"]

ratio
Type: SystemSingle

[Missing <param name="ratio"/> documentation for "M:Godot.VisualServer.ParticlesSetExplosivenessRatio(Godot.RID,System.Single)"]

See Also