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VisualServerParticlesSetEmitting Method

If true, particles will emit over time. Setting to false does not reset the particles, but only stops their emission. Equivalent to Emitting.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public static void ParticlesSetEmitting(
	RID particles,
	bool emitting
)

Parameters

particles
Type: GodotRID

[Missing <param name="particles"/> documentation for "M:Godot.VisualServer.ParticlesSetEmitting(Godot.RID,System.Boolean)"]

emitting
Type: SystemBoolean

[Missing <param name="emitting"/> documentation for "M:Godot.VisualServer.ParticlesSetEmitting(Godot.RID,System.Boolean)"]

See Also