VisualServerParticlesSetEmitting Method |
If true, particles will emit over time. Setting to false does not reset the particles, but only stops their emission. Equivalent to Emitting.
Namespace: Godot
public static void ParticlesSetEmitting( RID particles, bool emitting )
[Missing <param name="particles"/> documentation for "M:Godot.VisualServer.ParticlesSetEmitting(Godot.RID,System.Boolean)"]
[Missing <param name="emitting"/> documentation for "M:Godot.VisualServer.ParticlesSetEmitting(Godot.RID,System.Boolean)"]