VisualServerMaterialSetRenderPriority Method |
Sets a material's render priority.
Namespace: Godot
public static void MaterialSetRenderPriority( RID material, int priority )
[Missing <param name="material"/> documentation for "M:Godot.VisualServer.MaterialSetRenderPriority(Godot.RID,System.Int32)"]
[Missing <param name="priority"/> documentation for "M:Godot.VisualServer.MaterialSetRenderPriority(Godot.RID,System.Int32)"]