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VisualServerMaterialSetRenderPriority Method

Sets a material's render priority.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public static void MaterialSetRenderPriority(
	RID material,
	int priority
)

Parameters

material
Type: GodotRID

[Missing <param name="material"/> documentation for "M:Godot.VisualServer.MaterialSetRenderPriority(Godot.RID,System.Int32)"]

priority
Type: SystemInt32

[Missing <param name="priority"/> documentation for "M:Godot.VisualServer.MaterialSetRenderPriority(Godot.RID,System.Int32)"]

See Also