VisualServerImmediateUv Method |
Sets the UV to be used with next vertex. Equivalent to SetUv(Vector2).
Namespace: Godot
public static void ImmediateUv( RID immediate, Vector2 texUv )
[Missing <param name="immediate"/> documentation for "M:Godot.VisualServer.ImmediateUv(Godot.RID,Godot.Vector2)"]
[Missing <param name="texUv"/> documentation for "M:Godot.VisualServer.ImmediateUv(Godot.RID,Godot.Vector2)"]