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VisualServerImmediateUv Method

Sets the UV to be used with next vertex. Equivalent to SetUv(Vector2).

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public static void ImmediateUv(
	RID immediate,
	Vector2 texUv
)

Parameters

immediate
Type: GodotRID

[Missing <param name="immediate"/> documentation for "M:Godot.VisualServer.ImmediateUv(Godot.RID,Godot.Vector2)"]

texUv
Type: GodotVector2

[Missing <param name="texUv"/> documentation for "M:Godot.VisualServer.ImmediateUv(Godot.RID,Godot.Vector2)"]

See Also