VisualServerViewportSetUseArvr Method |
If true, the viewport uses augmented or virtual reality technologies. See ARVRInterface.
Namespace: Godot
public static void ViewportSetUseArvr( RID viewport, bool useArvr )
[Missing <param name="viewport"/> documentation for "M:Godot.VisualServer.ViewportSetUseArvr(Godot.RID,System.Boolean)"]
[Missing <param name="useArvr"/> documentation for "M:Godot.VisualServer.ViewportSetUseArvr(Godot.RID,System.Boolean)"]