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VisualServerViewportSetUseArvr Method

If true, the viewport uses augmented or virtual reality technologies. See ARVRInterface.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public static void ViewportSetUseArvr(
	RID viewport,
	bool useArvr
)

Parameters

viewport
Type: GodotRID

[Missing <param name="viewport"/> documentation for "M:Godot.VisualServer.ViewportSetUseArvr(Godot.RID,System.Boolean)"]

useArvr
Type: SystemBoolean

[Missing <param name="useArvr"/> documentation for "M:Godot.VisualServer.ViewportSetUseArvr(Godot.RID,System.Boolean)"]

See Also