VisualServerMeshSurfaceGetIndexArray Method |
Returns a mesh's surface's index buffer.
Namespace: Godot
public static byte[] MeshSurfaceGetIndexArray( RID mesh, int surface )
[Missing <param name="mesh"/> documentation for "M:Godot.VisualServer.MeshSurfaceGetIndexArray(Godot.RID,System.Int32)"]
[Missing <param name="surface"/> documentation for "M:Godot.VisualServer.MeshSurfaceGetIndexArray(Godot.RID,System.Int32)"]
[Missing <returns> documentation for "M:Godot.VisualServer.MeshSurfaceGetIndexArray(Godot.RID,System.Int32)"]