VisualServerParticlesSetFixedFps Method |
Sets the frame rate that the particle system rendering will be fixed to. Equivalent to FixedFps.
Namespace: Godot
public static void ParticlesSetFixedFps( RID particles, int fps )
[Missing <param name="particles"/> documentation for "M:Godot.VisualServer.ParticlesSetFixedFps(Godot.RID,System.Int32)"]
[Missing <param name="fps"/> documentation for "M:Godot.VisualServer.ParticlesSetFixedFps(Godot.RID,System.Int32)"]