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VisualServerParticlesSetFixedFps Method

Sets the frame rate that the particle system rendering will be fixed to. Equivalent to FixedFps.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public static void ParticlesSetFixedFps(
	RID particles,
	int fps
)

Parameters

particles
Type: GodotRID

[Missing <param name="particles"/> documentation for "M:Godot.VisualServer.ParticlesSetFixedFps(Godot.RID,System.Int32)"]

fps
Type: SystemInt32

[Missing <param name="fps"/> documentation for "M:Godot.VisualServer.ParticlesSetFixedFps(Godot.RID,System.Int32)"]

See Also