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VisualServerCanvasItemAddSetTransform Method

Adds a Transform2D command to the CanvasItem's draw commands.

This sets the extra_matrix uniform when executed. This affects the later commands of the canvas item.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public static void CanvasItemAddSetTransform(
	RID item,
	Transform2D transform
)

Parameters

item
Type: GodotRID

[Missing <param name="item"/> documentation for "M:Godot.VisualServer.CanvasItemAddSetTransform(Godot.RID,Godot.Transform2D)"]

transform
Type: GodotTransform2D

[Missing <param name="transform"/> documentation for "M:Godot.VisualServer.CanvasItemAddSetTransform(Godot.RID,Godot.Transform2D)"]

See Also