VisualServerReflectionProbeSetMaxDistance Method |
Sets the max distance away from the probe an object can be before it is culled. Equivalent to MaxDistance.
Namespace: Godot
public static void ReflectionProbeSetMaxDistance( RID probe, float distance )
[Missing <param name="probe"/> documentation for "M:Godot.VisualServer.ReflectionProbeSetMaxDistance(Godot.RID,System.Single)"]
[Missing <param name="distance"/> documentation for "M:Godot.VisualServer.ReflectionProbeSetMaxDistance(Godot.RID,System.Single)"]