VisualServerCanvasItemAddMesh Method |
Adds a mesh command to the CanvasItem's draw commands.
Namespace: Godot
public static void CanvasItemAddMesh( RID item, RID mesh, Transform2D? transform = null, Color? modulate = null, RID texture = null, RID normalMap = null )
[Missing <param name="item"/> documentation for "M:Godot.VisualServer.CanvasItemAddMesh(Godot.RID,Godot.RID,System.Nullable{Godot.Transform2D},System.Nullable{Godot.Color},Godot.RID,Godot.RID)"]
[Missing <param name="mesh"/> documentation for "M:Godot.VisualServer.CanvasItemAddMesh(Godot.RID,Godot.RID,System.Nullable{Godot.Transform2D},System.Nullable{Godot.Color},Godot.RID,Godot.RID)"]
[Missing <param name="texture"/> documentation for "M:Godot.VisualServer.CanvasItemAddMesh(Godot.RID,Godot.RID,System.Nullable{Godot.Transform2D},System.Nullable{Godot.Color},Godot.RID,Godot.RID)"]
[Missing <param name="normalMap"/> documentation for "M:Godot.VisualServer.CanvasItemAddMesh(Godot.RID,Godot.RID,System.Nullable{Godot.Transform2D},System.Nullable{Godot.Color},Godot.RID,Godot.RID)"]