VisualServerImmediateBegin Method |
Sets up ImmediateGeometry internals to prepare for drawing. Equivalent to Begin(MeshPrimitiveType, Texture).
Namespace: Godot
public static void ImmediateBegin( RID immediate, VisualServerPrimitiveType primitive, RID texture = null )
[Missing <param name="immediate"/> documentation for "M:Godot.VisualServer.ImmediateBegin(Godot.RID,Godot.VisualServer.PrimitiveType,Godot.RID)"]
[Missing <param name="primitive"/> documentation for "M:Godot.VisualServer.ImmediateBegin(Godot.RID,Godot.VisualServer.PrimitiveType,Godot.RID)"]
[Missing <param name="texture"/> documentation for "M:Godot.VisualServer.ImmediateBegin(Godot.RID,Godot.VisualServer.PrimitiveType,Godot.RID)"]