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VisualServerLightmapCaptureSetEnergy Method

Sets the energy multiplier for this lightmap capture. Equivalent to Energy.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public static void LightmapCaptureSetEnergy(
	RID capture,
	float energy
)

Parameters

capture
Type: GodotRID

[Missing <param name="capture"/> documentation for "M:Godot.VisualServer.LightmapCaptureSetEnergy(Godot.RID,System.Single)"]

energy
Type: SystemSingle

[Missing <param name="energy"/> documentation for "M:Godot.VisualServer.LightmapCaptureSetEnergy(Godot.RID,System.Single)"]

See Also