VisualServerLightmapCaptureSetEnergy Method |
Sets the energy multiplier for this lightmap capture. Equivalent to Energy.
Namespace: Godot
public static void LightmapCaptureSetEnergy( RID capture, float energy )
[Missing <param name="capture"/> documentation for "M:Godot.VisualServer.LightmapCaptureSetEnergy(Godot.RID,System.Single)"]
[Missing <param name="energy"/> documentation for "M:Godot.VisualServer.LightmapCaptureSetEnergy(Godot.RID,System.Single)"]