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VisualServerEnvironmentSetSsao Method

Sets the variables to be used with the "Screen Space Ambient Occlusion (SSAO)" post-process effect. See Environment for more details.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public static void EnvironmentSetSsao(
	RID env,
	bool enable,
	float radius,
	float intensity,
	float radius2,
	float intensity2,
	float bias,
	float lightAffect,
	float aoChannelAffect,
	Color color,
	VisualServerEnvironmentSSAOQuality quality,
	VisualServerEnvironmentSSAOBlur blur,
	float bilateralSharpness
)

Parameters

env
Type: GodotRID

[Missing <param name="env"/> documentation for "M:Godot.VisualServer.EnvironmentSetSsao(Godot.RID,System.Boolean,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,Godot.Color,Godot.VisualServer.EnvironmentSSAOQuality,Godot.VisualServer.EnvironmentSSAOBlur,System.Single)"]

enable
Type: SystemBoolean

[Missing <param name="enable"/> documentation for "M:Godot.VisualServer.EnvironmentSetSsao(Godot.RID,System.Boolean,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,Godot.Color,Godot.VisualServer.EnvironmentSSAOQuality,Godot.VisualServer.EnvironmentSSAOBlur,System.Single)"]

radius
Type: SystemSingle

[Missing <param name="radius"/> documentation for "M:Godot.VisualServer.EnvironmentSetSsao(Godot.RID,System.Boolean,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,Godot.Color,Godot.VisualServer.EnvironmentSSAOQuality,Godot.VisualServer.EnvironmentSSAOBlur,System.Single)"]

intensity
Type: SystemSingle

[Missing <param name="intensity"/> documentation for "M:Godot.VisualServer.EnvironmentSetSsao(Godot.RID,System.Boolean,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,Godot.Color,Godot.VisualServer.EnvironmentSSAOQuality,Godot.VisualServer.EnvironmentSSAOBlur,System.Single)"]

radius2
Type: SystemSingle

[Missing <param name="radius2"/> documentation for "M:Godot.VisualServer.EnvironmentSetSsao(Godot.RID,System.Boolean,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,Godot.Color,Godot.VisualServer.EnvironmentSSAOQuality,Godot.VisualServer.EnvironmentSSAOBlur,System.Single)"]

intensity2
Type: SystemSingle

[Missing <param name="intensity2"/> documentation for "M:Godot.VisualServer.EnvironmentSetSsao(Godot.RID,System.Boolean,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,Godot.Color,Godot.VisualServer.EnvironmentSSAOQuality,Godot.VisualServer.EnvironmentSSAOBlur,System.Single)"]

bias
Type: SystemSingle

[Missing <param name="bias"/> documentation for "M:Godot.VisualServer.EnvironmentSetSsao(Godot.RID,System.Boolean,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,Godot.Color,Godot.VisualServer.EnvironmentSSAOQuality,Godot.VisualServer.EnvironmentSSAOBlur,System.Single)"]

lightAffect
Type: SystemSingle

[Missing <param name="lightAffect"/> documentation for "M:Godot.VisualServer.EnvironmentSetSsao(Godot.RID,System.Boolean,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,Godot.Color,Godot.VisualServer.EnvironmentSSAOQuality,Godot.VisualServer.EnvironmentSSAOBlur,System.Single)"]

aoChannelAffect
Type: SystemSingle

[Missing <param name="aoChannelAffect"/> documentation for "M:Godot.VisualServer.EnvironmentSetSsao(Godot.RID,System.Boolean,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,Godot.Color,Godot.VisualServer.EnvironmentSSAOQuality,Godot.VisualServer.EnvironmentSSAOBlur,System.Single)"]

color
Type: GodotColor

[Missing <param name="color"/> documentation for "M:Godot.VisualServer.EnvironmentSetSsao(Godot.RID,System.Boolean,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,Godot.Color,Godot.VisualServer.EnvironmentSSAOQuality,Godot.VisualServer.EnvironmentSSAOBlur,System.Single)"]

quality
Type: GodotVisualServerEnvironmentSSAOQuality

[Missing <param name="quality"/> documentation for "M:Godot.VisualServer.EnvironmentSetSsao(Godot.RID,System.Boolean,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,Godot.Color,Godot.VisualServer.EnvironmentSSAOQuality,Godot.VisualServer.EnvironmentSSAOBlur,System.Single)"]

blur
Type: GodotVisualServerEnvironmentSSAOBlur

[Missing <param name="blur"/> documentation for "M:Godot.VisualServer.EnvironmentSetSsao(Godot.RID,System.Boolean,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,Godot.Color,Godot.VisualServer.EnvironmentSSAOQuality,Godot.VisualServer.EnvironmentSSAOBlur,System.Single)"]

bilateralSharpness
Type: SystemSingle

[Missing <param name="bilateralSharpness"/> documentation for "M:Godot.VisualServer.EnvironmentSetSsao(Godot.RID,System.Boolean,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,Godot.Color,Godot.VisualServer.EnvironmentSSAOQuality,Godot.VisualServer.EnvironmentSSAOBlur,System.Single)"]

See Also