VisualServerMultimeshInstanceSetTransform2d Method |
Sets the Transform2D for this instance. For use when multimesh is used in 2D. Equivalent to SetInstanceTransform2d(Int32, Transform2D).
Namespace: Godot
public static void MultimeshInstanceSetTransform2d( RID multimesh, int index, Transform2D transform )
[Missing <param name="multimesh"/> documentation for "M:Godot.VisualServer.MultimeshInstanceSetTransform2d(Godot.RID,System.Int32,Godot.Transform2D)"]
[Missing <param name="index"/> documentation for "M:Godot.VisualServer.MultimeshInstanceSetTransform2d(Godot.RID,System.Int32,Godot.Transform2D)"]
[Missing <param name="transform"/> documentation for "M:Godot.VisualServer.MultimeshInstanceSetTransform2d(Godot.RID,System.Int32,Godot.Transform2D)"]