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VisualServerMultimeshInstanceSetTransform2d Method

Sets the Transform2D for this instance. For use when multimesh is used in 2D. Equivalent to SetInstanceTransform2d(Int32, Transform2D).

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public static void MultimeshInstanceSetTransform2d(
	RID multimesh,
	int index,
	Transform2D transform
)

Parameters

multimesh
Type: GodotRID

[Missing <param name="multimesh"/> documentation for "M:Godot.VisualServer.MultimeshInstanceSetTransform2d(Godot.RID,System.Int32,Godot.Transform2D)"]

index
Type: SystemInt32

[Missing <param name="index"/> documentation for "M:Godot.VisualServer.MultimeshInstanceSetTransform2d(Godot.RID,System.Int32,Godot.Transform2D)"]

transform
Type: GodotTransform2D

[Missing <param name="transform"/> documentation for "M:Godot.VisualServer.MultimeshInstanceSetTransform2d(Godot.RID,System.Int32,Godot.Transform2D)"]

See Also