VisualServerSpotLightCreate Method |
Creates a spot light and adds it to the VisualServer. It can be accessed with the RID that is returned. This RID can be used in most light_* VisualServer functions.
Once finished with your RID, you will want to free the RID using the VisualServer's FreeRid(RID) static method.
To place in a scene, attach this spot light to an instance using InstanceSetBase(RID, RID) using the returned RID.
Namespace: Godot
public static RID SpotLightCreate()
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