VisualServerLightSetShadow Method |
If true, light will cast shadows. Equivalent to ShadowEnabled.
Namespace: Godot
public static void LightSetShadow( RID light, bool enabled )
[Missing <param name="light"/> documentation for "M:Godot.VisualServer.LightSetShadow(Godot.RID,System.Boolean)"]
[Missing <param name="enabled"/> documentation for "M:Godot.VisualServer.LightSetShadow(Godot.RID,System.Boolean)"]