VisualServerShaderGetDefaultTextureParam Method |
Returns a default texture from a shader searched by name.
Namespace: Godot
public static RID ShaderGetDefaultTextureParam( RID shader, string name )
[Missing <param name="shader"/> documentation for "M:Godot.VisualServer.ShaderGetDefaultTextureParam(Godot.RID,System.String)"]
[Missing <param name="name"/> documentation for "M:Godot.VisualServer.ShaderGetDefaultTextureParam(Godot.RID,System.String)"]
[Missing <returns> documentation for "M:Godot.VisualServer.ShaderGetDefaultTextureParam(Godot.RID,System.String)"]