VisualServerCanvasItemAddTextureRect Method |
Adds a textured rect to the CanvasItem's draw commands.
Namespace: Godot
public static void CanvasItemAddTextureRect( RID item, Rect2 rect, RID texture, bool tile = false, Color? modulate = null, bool transpose = false, RID normalMap = null )
[Missing <param name="item"/> documentation for "M:Godot.VisualServer.CanvasItemAddTextureRect(Godot.RID,Godot.Rect2,Godot.RID,System.Boolean,System.Nullable{Godot.Color},System.Boolean,Godot.RID)"]
[Missing <param name="rect"/> documentation for "M:Godot.VisualServer.CanvasItemAddTextureRect(Godot.RID,Godot.Rect2,Godot.RID,System.Boolean,System.Nullable{Godot.Color},System.Boolean,Godot.RID)"]
[Missing <param name="texture"/> documentation for "M:Godot.VisualServer.CanvasItemAddTextureRect(Godot.RID,Godot.Rect2,Godot.RID,System.Boolean,System.Nullable{Godot.Color},System.Boolean,Godot.RID)"]
[Missing <param name="tile"/> documentation for "M:Godot.VisualServer.CanvasItemAddTextureRect(Godot.RID,Godot.Rect2,Godot.RID,System.Boolean,System.Nullable{Godot.Color},System.Boolean,Godot.RID)"]
[Missing <param name="transpose"/> documentation for "M:Godot.VisualServer.CanvasItemAddTextureRect(Godot.RID,Godot.Rect2,Godot.RID,System.Boolean,System.Nullable{Godot.Color},System.Boolean,Godot.RID)"]
[Missing <param name="normalMap"/> documentation for "M:Godot.VisualServer.CanvasItemAddTextureRect(Godot.RID,Godot.Rect2,Godot.RID,System.Boolean,System.Nullable{Godot.Color},System.Boolean,Godot.RID)"]