VisualServerParticlesSetPreProcessTime Method |
Sets the preprocess time for the particles' animation. This lets you delay starting an animation until after the particles have begun emitting. Equivalent to Preprocess.
Namespace: Godot
public static void ParticlesSetPreProcessTime( RID particles, float time )
[Missing <param name="particles"/> documentation for "M:Godot.VisualServer.ParticlesSetPreProcessTime(Godot.RID,System.Single)"]
[Missing <param name="time"/> documentation for "M:Godot.VisualServer.ParticlesSetPreProcessTime(Godot.RID,System.Single)"]