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VisualServerCanvasLightSetLayerRange Method

The layer range that gets rendered with this light.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public static void CanvasLightSetLayerRange(
	RID light,
	int minLayer,
	int maxLayer
)

Parameters

light
Type: GodotRID

[Missing <param name="light"/> documentation for "M:Godot.VisualServer.CanvasLightSetLayerRange(Godot.RID,System.Int32,System.Int32)"]

minLayer
Type: SystemInt32

[Missing <param name="minLayer"/> documentation for "M:Godot.VisualServer.CanvasLightSetLayerRange(Godot.RID,System.Int32,System.Int32)"]

maxLayer
Type: SystemInt32

[Missing <param name="maxLayer"/> documentation for "M:Godot.VisualServer.CanvasLightSetLayerRange(Godot.RID,System.Int32,System.Int32)"]

See Also