VisualServerCanvasLightSetLayerRange Method |
The layer range that gets rendered with this light.
Namespace: Godot
public static void CanvasLightSetLayerRange( RID light, int minLayer, int maxLayer )
[Missing <param name="light"/> documentation for "M:Godot.VisualServer.CanvasLightSetLayerRange(Godot.RID,System.Int32,System.Int32)"]
[Missing <param name="minLayer"/> documentation for "M:Godot.VisualServer.CanvasLightSetLayerRange(Godot.RID,System.Int32,System.Int32)"]
[Missing <param name="maxLayer"/> documentation for "M:Godot.VisualServer.CanvasLightSetLayerRange(Godot.RID,System.Int32,System.Int32)"]