VisualServerInstanceSetLayerMask Method |
Sets the render layers that this instance will be drawn to. Equivalent to Layers.
Namespace: Godot
public static void InstanceSetLayerMask( RID instance, uint mask )
[Missing <param name="instance"/> documentation for "M:Godot.VisualServer.InstanceSetLayerMask(Godot.RID,System.UInt32)"]
[Missing <param name="mask"/> documentation for "M:Godot.VisualServer.InstanceSetLayerMask(Godot.RID,System.UInt32)"]