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VisualServerInstanceSetLayerMask Method

Sets the render layers that this instance will be drawn to. Equivalent to Layers.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public static void InstanceSetLayerMask(
	RID instance,
	uint mask
)

Parameters

instance
Type: GodotRID

[Missing <param name="instance"/> documentation for "M:Godot.VisualServer.InstanceSetLayerMask(Godot.RID,System.UInt32)"]

mask
Type: SystemUInt32

[Missing <param name="mask"/> documentation for "M:Godot.VisualServer.InstanceSetLayerMask(Godot.RID,System.UInt32)"]

See Also