VisualServerParticlesSetOneShot Method |
If true, particles will emit once and then stop. Equivalent to OneShot.
Namespace: Godot
public static void ParticlesSetOneShot( RID particles, bool oneShot )
[Missing <param name="particles"/> documentation for "M:Godot.VisualServer.ParticlesSetOneShot(Godot.RID,System.Boolean)"]
[Missing <param name="oneShot"/> documentation for "M:Godot.VisualServer.ParticlesSetOneShot(Godot.RID,System.Boolean)"]