Click or drag to resize

VisualServerParticlesSetOneShot Method

If true, particles will emit once and then stop. Equivalent to OneShot.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public static void ParticlesSetOneShot(
	RID particles,
	bool oneShot
)

Parameters

particles
Type: GodotRID

[Missing <param name="particles"/> documentation for "M:Godot.VisualServer.ParticlesSetOneShot(Godot.RID,System.Boolean)"]

oneShot
Type: SystemBoolean

[Missing <param name="oneShot"/> documentation for "M:Godot.VisualServer.ParticlesSetOneShot(Godot.RID,System.Boolean)"]

See Also