VisualServerHasOsFeature Method |
Returns true if the OS supports a certain feature. Features might be s3tc, etc, etc2, pvrtc and skinning_fallback.
When rendering with GLES2, returns true with skinning_fallback in case the hardware doesn't support the default GPU skinning process.
Namespace: Godot
public static bool HasOsFeature( string feature )
[Missing <param name="feature"/> documentation for "M:Godot.VisualServer.HasOsFeature(System.String)"]
[Missing <returns> documentation for "M:Godot.VisualServer.HasOsFeature(System.String)"]