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VisualServerHasOsFeature Method

Returns true if the OS supports a certain feature. Features might be s3tc, etc, etc2, pvrtc and skinning_fallback.

When rendering with GLES2, returns true with skinning_fallback in case the hardware doesn't support the default GPU skinning process.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public static bool HasOsFeature(
	string feature
)

Parameters

feature
Type: SystemString

[Missing <param name="feature"/> documentation for "M:Godot.VisualServer.HasOsFeature(System.String)"]

Return Value

Type: Boolean

[Missing <returns> documentation for "M:Godot.VisualServer.HasOsFeature(System.String)"]

See Also