VisualServerMultimeshInstanceSetTransform Method |
Sets the Transform for this instance. Equivalent to SetInstanceTransform(Int32, Transform).
Namespace: Godot
public static void MultimeshInstanceSetTransform( RID multimesh, int index, Transform transform )
[Missing <param name="multimesh"/> documentation for "M:Godot.VisualServer.MultimeshInstanceSetTransform(Godot.RID,System.Int32,Godot.Transform)"]
[Missing <param name="index"/> documentation for "M:Godot.VisualServer.MultimeshInstanceSetTransform(Godot.RID,System.Int32,Godot.Transform)"]
[Missing <param name="transform"/> documentation for "M:Godot.VisualServer.MultimeshInstanceSetTransform(Godot.RID,System.Int32,Godot.Transform)"]