VisualServerInstanceSetScenario Method |
Sets the scenario that the instance is in. The scenario is the 3D world that the objects will be displayed in.
Namespace:
Godot
Assembly:
GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax public static void InstanceSetScenario(
RID instance,
RID scenario
)
Parameters
- instance
- Type: GodotRID
[Missing <param name="instance"/> documentation for "M:Godot.VisualServer.InstanceSetScenario(Godot.RID,Godot.RID)"]
- scenario
- Type: GodotRID
[Missing <param name="scenario"/> documentation for "M:Godot.VisualServer.InstanceSetScenario(Godot.RID,Godot.RID)"]
See Also