VisualServerLightmapCaptureGetOctreeCellSubdiv Method |
Returns the cell subdivision amount used by this lightmap capture's octree.
Namespace: Godot
public static int LightmapCaptureGetOctreeCellSubdiv( RID capture )
[Missing <param name="capture"/> documentation for "M:Godot.VisualServer.LightmapCaptureGetOctreeCellSubdiv(Godot.RID)"]
[Missing <returns> documentation for "M:Godot.VisualServer.LightmapCaptureGetOctreeCellSubdiv(Godot.RID)"]