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VisualServerLightmapCaptureGetOctreeCellSubdiv Method

Returns the cell subdivision amount used by this lightmap capture's octree.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public static int LightmapCaptureGetOctreeCellSubdiv(
	RID capture
)

Parameters

capture
Type: GodotRID

[Missing <param name="capture"/> documentation for "M:Godot.VisualServer.LightmapCaptureGetOctreeCellSubdiv(Godot.RID)"]

Return Value

Type: Int32

[Missing <returns> documentation for "M:Godot.VisualServer.LightmapCaptureGetOctreeCellSubdiv(Godot.RID)"]

See Also