VisualServerShaderSetDefaultTextureParam Method |
Sets a shader's default texture. Overwrites the texture given by name.
Namespace: Godot
public static void ShaderSetDefaultTextureParam( RID shader, string name, RID texture )
[Missing <param name="shader"/> documentation for "M:Godot.VisualServer.ShaderSetDefaultTextureParam(Godot.RID,System.String,Godot.RID)"]
[Missing <param name="name"/> documentation for "M:Godot.VisualServer.ShaderSetDefaultTextureParam(Godot.RID,System.String,Godot.RID)"]
[Missing <param name="texture"/> documentation for "M:Godot.VisualServer.ShaderSetDefaultTextureParam(Godot.RID,System.String,Godot.RID)"]