VisualServerMeshSurfaceGetFormatOffset Method |
Function is unused in Godot 3.x.
Namespace: Godot
public static uint MeshSurfaceGetFormatOffset( uint format, int vertexLen, int indexLen, int arrayIndex )
[Missing <param name="format"/> documentation for "M:Godot.VisualServer.MeshSurfaceGetFormatOffset(System.UInt32,System.Int32,System.Int32,System.Int32)"]
[Missing <param name="vertexLen"/> documentation for "M:Godot.VisualServer.MeshSurfaceGetFormatOffset(System.UInt32,System.Int32,System.Int32,System.Int32)"]
[Missing <param name="indexLen"/> documentation for "M:Godot.VisualServer.MeshSurfaceGetFormatOffset(System.UInt32,System.Int32,System.Int32,System.Int32)"]
[Missing <param name="arrayIndex"/> documentation for "M:Godot.VisualServer.MeshSurfaceGetFormatOffset(System.UInt32,System.Int32,System.Int32,System.Int32)"]
[Missing <returns> documentation for "M:Godot.VisualServer.MeshSurfaceGetFormatOffset(System.UInt32,System.Int32,System.Int32,System.Int32)"]