VisualServerInstanceGeometrySetDrawRange Method |
Not implemented in Godot 3.x.
Namespace: Godot
public static void InstanceGeometrySetDrawRange( RID instance, float min, float max, float minMargin, float maxMargin )
[Missing <param name="instance"/> documentation for "M:Godot.VisualServer.InstanceGeometrySetDrawRange(Godot.RID,System.Single,System.Single,System.Single,System.Single)"]
[Missing <param name="min"/> documentation for "M:Godot.VisualServer.InstanceGeometrySetDrawRange(Godot.RID,System.Single,System.Single,System.Single,System.Single)"]
[Missing <param name="max"/> documentation for "M:Godot.VisualServer.InstanceGeometrySetDrawRange(Godot.RID,System.Single,System.Single,System.Single,System.Single)"]
[Missing <param name="minMargin"/> documentation for "M:Godot.VisualServer.InstanceGeometrySetDrawRange(Godot.RID,System.Single,System.Single,System.Single,System.Single)"]
[Missing <param name="maxMargin"/> documentation for "M:Godot.VisualServer.InstanceGeometrySetDrawRange(Godot.RID,System.Single,System.Single,System.Single,System.Single)"]