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VisualServerInstanceGeometrySetDrawRange Method

Not implemented in Godot 3.x.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public static void InstanceGeometrySetDrawRange(
	RID instance,
	float min,
	float max,
	float minMargin,
	float maxMargin
)

Parameters

instance
Type: GodotRID

[Missing <param name="instance"/> documentation for "M:Godot.VisualServer.InstanceGeometrySetDrawRange(Godot.RID,System.Single,System.Single,System.Single,System.Single)"]

min
Type: SystemSingle

[Missing <param name="min"/> documentation for "M:Godot.VisualServer.InstanceGeometrySetDrawRange(Godot.RID,System.Single,System.Single,System.Single,System.Single)"]

max
Type: SystemSingle

[Missing <param name="max"/> documentation for "M:Godot.VisualServer.InstanceGeometrySetDrawRange(Godot.RID,System.Single,System.Single,System.Single,System.Single)"]

minMargin
Type: SystemSingle

[Missing <param name="minMargin"/> documentation for "M:Godot.VisualServer.InstanceGeometrySetDrawRange(Godot.RID,System.Single,System.Single,System.Single,System.Single)"]

maxMargin
Type: SystemSingle

[Missing <param name="maxMargin"/> documentation for "M:Godot.VisualServer.InstanceGeometrySetDrawRange(Godot.RID,System.Single,System.Single,System.Single,System.Single)"]

See Also