VisualServerTextureSetSizeOverride Method |
Resizes the texture to the specified dimensions.
Namespace: Godot
public static void TextureSetSizeOverride( RID texture, int width, int height, int depth )
[Missing <param name="texture"/> documentation for "M:Godot.VisualServer.TextureSetSizeOverride(Godot.RID,System.Int32,System.Int32,System.Int32)"]
[Missing <param name="width"/> documentation for "M:Godot.VisualServer.TextureSetSizeOverride(Godot.RID,System.Int32,System.Int32,System.Int32)"]
[Missing <param name="height"/> documentation for "M:Godot.VisualServer.TextureSetSizeOverride(Godot.RID,System.Int32,System.Int32,System.Int32)"]
[Missing <param name="depth"/> documentation for "M:Godot.VisualServer.TextureSetSizeOverride(Godot.RID,System.Int32,System.Int32,System.Int32)"]