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VisualServerCanvasLightSetZRange Method

Sets the Z range of objects that will be affected by this light. Equivalent to RangeZMin and RangeZMax.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public static void CanvasLightSetZRange(
	RID light,
	int minZ,
	int maxZ
)

Parameters

light
Type: GodotRID

[Missing <param name="light"/> documentation for "M:Godot.VisualServer.CanvasLightSetZRange(Godot.RID,System.Int32,System.Int32)"]

minZ
Type: SystemInt32

[Missing <param name="minZ"/> documentation for "M:Godot.VisualServer.CanvasLightSetZRange(Godot.RID,System.Int32,System.Int32)"]

maxZ
Type: SystemInt32

[Missing <param name="maxZ"/> documentation for "M:Godot.VisualServer.CanvasLightSetZRange(Godot.RID,System.Int32,System.Int32)"]

See Also