VisualServerCanvasLightSetZRange Method |
Sets the Z range of objects that will be affected by this light. Equivalent to RangeZMin and RangeZMax.
Namespace: Godot
public static void CanvasLightSetZRange( RID light, int minZ, int maxZ )
[Missing <param name="light"/> documentation for "M:Godot.VisualServer.CanvasLightSetZRange(Godot.RID,System.Int32,System.Int32)"]
[Missing <param name="minZ"/> documentation for "M:Godot.VisualServer.CanvasLightSetZRange(Godot.RID,System.Int32,System.Int32)"]
[Missing <param name="maxZ"/> documentation for "M:Godot.VisualServer.CanvasLightSetZRange(Godot.RID,System.Int32,System.Int32)"]