VisualServerLightSetUseGi Method |
Sets whether GI probes capture light information from this light. Deprecated method. Use LightSetBakeMode(RID, VisualServerLightBakeMode) instead. This method is only kept for compatibility reasons and calls LightSetBakeMode(RID, VisualServerLightBakeMode) internally, setting the bake mode to or depending on the given parameter.
Namespace: Godot
public static void LightSetUseGi( RID light, bool enabled )
[Missing <param name="light"/> documentation for "M:Godot.VisualServer.LightSetUseGi(Godot.RID,System.Boolean)"]
[Missing <param name="enabled"/> documentation for "M:Godot.VisualServer.LightSetUseGi(Godot.RID,System.Boolean)"]