VisualServerLightSetNegative Method |
If true, light will subtract light instead of adding light. Equivalent to LightNegative.
Namespace: Godot
public static void LightSetNegative( RID light, bool enable )
[Missing <param name="light"/> documentation for "M:Godot.VisualServer.LightSetNegative(Godot.RID,System.Boolean)"]
[Missing <param name="enable"/> documentation for "M:Godot.VisualServer.LightSetNegative(Godot.RID,System.Boolean)"]