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VisualServerLightSetNegative Method

If true, light will subtract light instead of adding light. Equivalent to LightNegative.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public static void LightSetNegative(
	RID light,
	bool enable
)

Parameters

light
Type: GodotRID

[Missing <param name="light"/> documentation for "M:Godot.VisualServer.LightSetNegative(Godot.RID,System.Boolean)"]

enable
Type: SystemBoolean

[Missing <param name="enable"/> documentation for "M:Godot.VisualServer.LightSetNegative(Godot.RID,System.Boolean)"]

See Also