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VisualServerGiProbeSetDynamicRange Method

Sets the dynamic range of the GI probe. Dynamic range sets the limit for how bright lights can be. A smaller range captures greater detail but limits how bright lights can be. Equivalent to DynamicRange.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public static void GiProbeSetDynamicRange(
	RID probe,
	int range
)

Parameters

probe
Type: GodotRID

[Missing <param name="probe"/> documentation for "M:Godot.VisualServer.GiProbeSetDynamicRange(Godot.RID,System.Int32)"]

range
Type: SystemInt32

[Missing <param name="range"/> documentation for "M:Godot.VisualServer.GiProbeSetDynamicRange(Godot.RID,System.Int32)"]

See Also