VisualServerGiProbeSetDynamicRange Method |
Sets the dynamic range of the GI probe. Dynamic range sets the limit for how bright lights can be. A smaller range captures greater detail but limits how bright lights can be. Equivalent to DynamicRange.
Namespace: Godot
public static void GiProbeSetDynamicRange( RID probe, int range )
[Missing <param name="probe"/> documentation for "M:Godot.VisualServer.GiProbeSetDynamicRange(Godot.RID,System.Int32)"]
[Missing <param name="range"/> documentation for "M:Godot.VisualServer.GiProbeSetDynamicRange(Godot.RID,System.Int32)"]